Healing and MP restoration are nearly a requirement now in some form, and status effects can easily swing the tide in anyone's favor. Bosses which previously had laughably low HP now challenge your ability to setup a party for an enduring fight. Various strategies which were overshadowed by broken skills in vanilla are now very viable in the game now. The enemy AI has access to far more skills than they did in vanilla, so just because you petrified half their team doesn't mean they won't remove it and then hit you back with it. Overall, units have more HP, deal less damage, and it's uncommon for 1-hit kills to occur.
The mod is not designed to be a difficulty hack, but instead fixes numerous issues with the original and opens the door to a variety of new strategies.
The mod takes inspiration from several other projects and weaves in a number of different core balancing concepts.įFT Cerabow's Mod includes a rebalancing of the entire game, including buffing underpowered skills, nerfing overpowered skills, and many other changes. Download link is available at the above site and will change with new versions.Ī rebalance patch for the PS1 FFT which buffs underpowered skills, nerfs overpowered skills, and aims to create a more balanced, interesting, and slightly more challenging experience.